


black game controller illustration, Joystick Xbox 360 Game Controllers Video game, gamepad, game, electronics, image File Formats png 1280x857px 92.1KB.Joystick Game Controllers Video game Atari 2600, joystick, game, angle, electronics png 1612x1634px 82.54KB.Atari CX40 joystick Atari 2600 Game Controllers, 80s, electronics, video Game, electronic Device png 527x564px 203.66KB.Atari 2600 Adventure Pac-Man Video Game Consoles, console, video Game, emulator, sound Box png 3680x2120px 5.46MB.Joystick Game controller Video game console Gamepad, Atari2600 Joystick Controller, game, electronics, computer png 1000x1000px 265.28KB.Kaboom! River Raid Atari Flashback Video Game Consoles, others, electronics, video Game, joystick png 1024x522px 627.77KB.black Sony PS4 console, PlayStation 4 PlayStation 3 Video Game Consoles, Playstation4 Controller, electronics, gadget, computer png 781x768px 399.89KB.Sega Saturn Master System Video Game Consoles Retrogaming, others, electronics, gadget, video Game png 2048x2048px 1.98MB.AtGames SEGA Genesis Flashback (2017) Sega Genesis Classics Mega Drive, others, gadget, electronics, video Game png 3850x1997px 5.02MB.Pitfall: The Mayan Adventure was met with mostly positive responses from critics who praised the presentation, visuals, and sound design, but criticized the inability to control the character during certain animations. Years later it was re-released through download services such as Virtual Console and given a portable release on the Game Boy Advance. The Genesis and Super NES versions were both released during the 1994 holiday shopping season, and ports for the 32X, Atari Jaguar, PC, and Sega CD followed in 1995, with each one being developed by third-party developers and featuring several changes and additions compared to the original version. Pitfall: The Mayan Adventure began its development on the Super Nintendo Entertainment System and formed part in a string of franchise revivals by Activision along with other games from the Atari 2600 such as Kaboom! and River Raid, featuring sprite-based visuals before Kroyer Films were brought to assist in its creation by providing hand-drawn animations and graphics instead, while the lead platform transitioned from the Super NES to Sega Genesis. Genesis, Super NES, Microsoft Windows, Sega CD, 32X, Atari Jaguar, Game Boy Advance

Packaging artwork for the Genesis version by Nadia Staroselska
